For the record, I realize it isn't technically mana leech, but mana gain from nothing sounds stupid.
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Originally Posted by Drake Tseng
Joking right? Sure he pops up turtle, but then he hits something 2-3 times and gets that mana back. So, no. This only gets worse every rank too.
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Please don't spread missinformation about how easy it is to leech mana back at low levels, when it is not the case at all.
Udyr hits for 53 damage at lvl 1 when he can only have rank 1 turtle, which costs 75 mana. At most he can gets back 6 mana per hit. If you take into account mana regen, he must attack 11 times to break even mana wise, which takes him 16 seconds assuming he is able to attack as fast as possible. Keep in mind if he actually uses turtle every 3 seconds like I suggest, he can only use it 3 times in a row without needing more mana.
At level 3 Udyr hits for 60 damage and turtle costs 65 mana, and he gets 8.5 mana back per hit. He must attack 6 1/2 times to get mana back (including regen). This takes him 9 1/2 seconds to do so. So again, at level 3 you can still easily outharass him.
At level 5 Udyr hits for 67 damage and turtle costs 55 mana, and he gets 10.6 mana per hit. He must attack 6 times and it takes him 8.3 seconds to do it. So you can still easily harass him at lvl 5 far faster than his mana regens.
Admittedly at lvl 5 he may have an attack speed item or damage item. If he has berseker greaves at lvl 5 it takes him 7 seconds to get his mana back, and if he has mandreds or phage it also takes 6.5 seconds (of hitting every possible chance) to get his mana back.
So yes, even at level 5 it is easy to waste Udyr's mana if you put a ranged unit against him. Also keep in mind this is assuming he is maxing turtle first and if he does that, he is not much of an offensive threat.
If you haven't harassed him by lvl 7, then it is completely your team's problem. See what happens to Yi if you don't harass him by lvl 7 (he can own you).
As for pointing out how difficult it is for heroes to 1v1 Udyr, he is a carry and if he is fed he is very difficult to take down 1v1, just like any other carry.
Quote:
Originally Posted by Drake Tseng
Edit: The "turtle buff" may be someone going Phoenix > Turtle for the AP boost. Slight buff at the most if it works that way. Only speculating on that.
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Yes, if you max Phoenix you do get a total of 36 more temporary hitpoints from turtle, and it starts at 12 bonus hp at phoenix level 1. Of course the problem with this, is if he is stance dancing betweewn phoenix at turtle at low levels he will run out of mana really fast. Now some could say that going between phoenix and turtle will boost your damage significantly and let you leech more mana, but this is not really the case. As we are talking about harassing, let me again use low level examples.
Level 3 example: Turtle stance is lvl 2 and phoenix is lvl 1. To use both of them every 5 seconds it will cost 140 mana, which takes Udyr ~17 seconds to fully regain if he was theoretically hitting as often as possible only in turtle stance. That means he spent zero time in phoenix stance and only used it for the buff.
Level 5 example: Turtle stance is lvl 3 and phoenix is lvl 2. To use both it will cost 120 mana, and even hitting at every opportunity will take him 13 seconds (with items) to regain his mana back.
So while it is true that you can argue that turtle was buffed, if you do so, you have to also mention that using it "buffed" will require you to constantly be out of mana and therefore useless.