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When Will Melee DPS Be Viable Again?

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Mamoulian ?? Senior Member
03-01-2010, 09:16 AM

Come on Riot, you have to admit that melee DPS is inferior to every other archetype there is. They have to get through CC, spells, ranged attacks, only to get focused when they finally do get to their target. And now that Jax is finally viable, people are calling for his nerf.

Is Riot going to remake the other melee DPS or are they going to suffer for another 4 months?

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Phreak Phreak's Avatar ?? Associate Community Manager
03-01-2010, 09:30 AM

Melee DPS poops on kids in Treeline. It's going into matchmaking soon. Melee DPS being underpowered is simply a function of 5 people being able to burst down 1 melee DPS super quickly. Champions like Udyr, Tynda, and Mundo are able to kite in and out and heal or shield themselves, ignoring a lot of the burst out there. Yi can do similar things with meditate, I suppose.

Mostly, I feel like melee DPS does really well in small battles, and then in the larger ones seems to require a good support champ like Morgana or Kayle to keep him alive vs 5 champions. Otherwise you need to use supreme discretion to get in and out. Generally you should grab Cleanse. Ghost isn't a bad option either. IMO it's a different playstyle.

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03-01-2010, 09:30 AM

Jax is completely viable.

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Zeta ?? Senior Member
03-01-2010, 09:32 AM

Most of the melee DPS are viable in some way.

It's just Yii and Tryndamere right now that remain underpowered.

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Sylph1 ?? Senior Member
03-01-2010, 09:33 AM

Quote:
Originally Posted by Phreak View Post
Melee DPS poops on kids in Treeline. It's going into matchmaking soon. Melee DPS being underpowered is simply a function of 5 people being able to burst down 1 melee DPS super quickly. Champions like Udyr, Tynda, and Mundo are able to kite in and out and heal or shield themselves, ignoring a lot of the burst out there. Yi can do similar things with meditate, I suppose.

Mostly, I feel like melee DPS does really well in small battles, and then in the larger ones seems to require a good support champ like Morgana or Kayle to keep him alive vs 5 champions. Otherwise you need to use supreme discretion to get in and out. Generally you should grab Cleanse. Ghost isn't a bad option either. IMO it's a different playstyle.
Phreak -

I use Morgana as a main and I have recently been trying to learn Eve's gameplay. From my observations she is quite the glass cannon and is frequently targeted and focused during team battles. From your experience, do you tend to stay out of team fights until you see an opportunity to pick out enemy champions?

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Paradox Paradox's Avatar ?? Adjudicator
03-01-2010, 09:38 AM

I feel that Morde is another good example of a balanced Melee DPS. He's a lot like Jax in that, his spells are all really effective by them selfs, which means you can unload your abilities and finish guys off with some auto attacks. This kind of play style sounds more like a nuker, but because of how these characters scale mid to late game, it allows you to build for DPS items while still having that mild nuke capability.

Characters like Yi and Trind are much more item dependent late game, and tend to be easy to keep away from creeps early game. This isn't the case with Morde or Jax, which is probably why they are viewed as much more successful Melee DPS heroes. Jax can harass early with Leap Strike and is a threat while being attacked by the other teams creeps thanks to his dodge and stun. Morde can just sit at range and build up shield to allow him time to wade in and get the last hits he needs, all while keeping his opponents behind there creeps, afraid of the damage he does early game.

It really is a different play style. You can't run in head first and expect to come out on top. In most cases I play clean up as a Melee DPS. I'll hide until I find some one week to pray on, and getting that kill can brake up the communication of the other team, leaving them disorganized enough to make mistakes in my favor.

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0123456789 ?? Senior Member
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03-01-2010, 09:42 AM

Quote:
Originally Posted by Phreak View Post
Melee DPS poops on kids in Treeline. It's going into matchmaking soon. Melee DPS being underpowered is simply a function of 5 people being able to burst down 1 melee DPS super quickly. Champions like Udyr, Tynda, and Mundo are able to kite in and out and heal or shield themselves, ignoring a lot of the burst out there. Yi can do similar things with meditate, I suppose.

Mostly, I feel like melee DPS does really well in small battles, and then in the larger ones seems to require a good support champ like Morgana or Kayle to keep him alive vs 5 champions. Otherwise you need to use supreme discretion to get in and out. Generally you should grab Cleanse. Ghost isn't a bad option either. IMO it's a different playstyle.
I guess we're going to hear a lot of _ champion is OP on TT, nerf him QQ threads. Please, please, please don't put it in until ranked and draft mode has come out.

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03-01-2010, 09:42 AM

Mundo

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03-01-2010, 09:53 AM

Melee DPS has been and still is viable.

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aRcKuS ?? Senior Member
03-01-2010, 09:54 AM

Poppy


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