Ashe, The Frost Archer View All Champions

The Frost Archer As a direct descendant of Avarosa, one of three legendary sisters who each claimed dominion over the scattered tribes dwelling in the icy tundra known as Freljord, Ashe mirrors her ancestor's unparalleled mastery of the bow. Ashe has come to the Institute of War in service to the Institute's summoners, seeking enough influence and favor to finally bring peace to her realm - a realm that has endured civil strife since the Time of the Three Sisters. With enough victories under her belt, she hopes to have the means to finally claim the throne that had long eluded Avarosa.

''It's a good idea to spread out. Ashe can hit five birds with one arrow.''

Stats

Damage 46.3 (+2.85 / per level)
Health 359 (+79 / per level)
Mana 173 (+27 / per level)
Move Speed 300
Armor 9.3 (+3.4 / per level)
Spell Block 30 (+0 / per level)
Health Regen 0.9 (+0.11 / per level)
Mana Regen 0.76 (+0.04 / per level)
Recommended Items
Regrowth Pendant Boots of Swiftness Wit's End
Infinity Edge Phantom Dancer Banshee's Veil

Abilities

Frost Shot - While active, each of Ashe's basic attacks slow her target's movement speed. This drains mana with each attack.
Toggle: Ashe's basic attacks slow her target's movement speed by 15/20/25/30/35% for 2 seconds.
Cost
8 Mana per Attack
Range
600
Volley - Ashe fires 7 arrows in a cone for increased damage. Volley also applies Ashe's current level of Frost Shot.
Ashe fires 7 arrows in a cone dealing attack damage +40/50/60/70/80. Volley also applies Frost Shot.
Cost
60/60/60/60/60 Mana
Range
600
Hawkshot - Each time Ashe kills a unit, she gains some extra gold. Ashe can activate to send her Hawk Spirit on a scouting mission.
Passive: Ashe gains 1/2/3/4/5 extra gold whenever she kills any unit.
Active: Ashe animates a Hawk to scout for her, revealing terrain as it flies toward target location.
Cost
No Cost
Range
6000
Enchanted Crystal Arrow - Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
Fires a large arrow in a straight line. If it hits an enemy champion, it will stun that champion for up to 3.5 seconds, based on the distance the arrow traveled, and deal 250/425/600 (+1) magic damage. Additionally, surrounding units take half the damage and are slowed.
Cost
150/150/150 Mana
Range
20000
Focus - While out of combat, Ashe's critical strike chance increases by 3/6/9/12/15/18% every 3 seconds, removed after next attack.

Tips

  • Try to fire Enchanted Crystal Arrow in the same direction enemies are moving, so it is more likely to hit.
  • You can fire Enchanted Crystal Arrow from your fountain, and if timed with summoner Teleport, can result in a maximum duration stun.
  • It's often best to wait until your allies have engaged the enemy and attack while their focus is elsewhere.