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As a direct descendant of Avarosa, one of three legendary sisters who each claimed dominion over the scattered tribes dwelling in the icy tundra known as Freljord, Ashe mirrors her ancestor's unparalleled mastery of the bow. Ashe has come to the Institute of War in service to the Institute's summoners, seeking enough influence and favor to finally bring peace to her realm - a realm that has endured civil strife since the Time of the Three Sisters. With enough victories under her belt, she hopes to have the means to finally claim the throne that had long eluded Avarosa. ''It's a good idea to spread out. Ashe can hit five birds with one arrow.'' |
| Damage | 46.3 | (+2.85 / per level) |
| Health | 359 | (+79 / per level) |
| Mana | 173 | (+27 / per level) |
| Move Speed | 300 | |
| Armor | 9.3 | (+3.4 / per level) |
| Spell Block | 30 | (+0 / per level) |
| Health Regen | 0.9 | (+0.11 / per level) |
| Mana Regen | 0.76 | (+0.04 / per level) |
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Frost Shot - While active, each of Ashe's basic attacks slow her target's movement speed. This drains mana with each attack.
Toggle: Ashe's basic attacks slow her target's movement speed by 15/20/25/30/35% for 2 seconds.
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Volley - Ashe fires 7 arrows in a cone for increased damage. Volley also applies Ashe's current level of Frost Shot.
Ashe fires 7 arrows in a cone dealing attack damage +40/50/60/70/80. Volley also applies Frost Shot.
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Hawkshot - Each time Ashe kills a unit, she gains some extra gold. Ashe can activate to send her Hawk Spirit on a scouting mission.
Passive: Ashe gains 1/2/3/4/5 extra gold whenever she kills any unit.
Active: Ashe animates a Hawk to scout for her, revealing terrain as it flies toward target location.
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Enchanted Crystal Arrow - Ashe fires a missile of ice in a straight line. If the arrow collides with an enemy Champion, it deals damage and stuns the Champion for up to 3.5 seconds, based on how far the arrow has traveled. In addition, surrounding enemy units take damage and are slowed.
Fires a large arrow in a straight line. If it hits an enemy champion, it will stun that champion for up to 3.5 seconds, based on the distance the arrow traveled, and deal 250/425/600 (+1) magic damage. Additionally, surrounding units take half the damage and are slowed.
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Focus - While out of combat, Ashe's critical strike chance increases by 3/6/9/12/15/18% every 3 seconds, removed after next attack.
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