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Although birthed to poor gypsy parents, the champion known as Twisted Fate was able to gamble his way to prosperity as a card shark in the seedy underground gambling circuit of Demacia. No matter how close the authorities came to catching Twisted Fate, the rogue always found a way to slip through their fingers. Despite his good fortune, he was never able to win that which he truly desired: the ability to control magic. When Twisted Fate learned of an experiment being conducted in Zaun that might help him with his wish, he did the only thing a gambler of his worth could do: he went all in and volunteered for the experiment. When it seemed to catastrophically fail, however, Twisted Fate flew into a rage. While on the verge of killing the scientists, he suddenly teleported himself miles away. With a sly grin, he realized his luck had won out yet again. He now brings his luck to the Institute of War. ''While the future may be mysterious and unknown to most, Twisted Fate is certain that his future lies within the cards.'' |
| Damage | 46.41 | (+3.3 / per level) |
| Health | 384 | (+82 / per level) |
| Mana | 202 | (+38 / per level) |
| Move Speed | 305 | |
| Armor | 11.25 | (+3.15 / per level) |
| Spell Block | 30 | (+0 / per level) |
| Health Regen | 0.9 | (+0.12 / per level) |
| Mana Regen | 0.8 | (+0.06 / per level) |
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Wild Cards - Twisted Fate throws three cards, dealing damage to each enemy unit they pass through.
Throws three cards which deal 60/110/160/210/260 (+0.65) magic damage to each enemy unit they pass through.
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Pick A Card - Twisted Fate chooses a magic card from his deck, and uses that for his next attack, causing bonus effects.
Cast once to shuffle the deck and again to choose your card, enhancing your next attack.
Blue Card deals 30/45/60/75/90 (+0.4) bonus magic damage and restores the bonus damage in mana to Twisted Fate. Red Card deals 30/45/60/75/90 (0.4+) bonus magic damage to units around the target and slows their movement speed by 30/35/40/45/50%. Gold Card deals half the bonus magic damage of Red and Blue Cards (+0.4) and stuns for 1/1.25/1.5/1.75/2 seconds.
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Stacked Deck - Every 4 attacks, Twisted Fate deals bonus damage. In addition, his attack speed is increased and his cooldowns are decreased.
Passive: Every 4 attacks, Twisted Fate deals an additional 55/80/105/130/155 (+0.4) magic damage.
In addition, his attack speed is increased by 3/6/9/12/15% and his cooldowns are decreased by 3/6/9/12/15%.
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Destiny - Twisted Fate predicts the fortunes of his foes, revealing all enemy champions and enabling the use of Gate.
Reveals all enemy champions (including stealthed champions) for 6/6/6 seconds.
While Destiny is active, Twisted Fate can teleport anywhere on the map.
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Second Sight - Twisted Fate and his allies receive an additional 2 gold per kill.
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