Doran's Shield+120 Health +8 Armor +8 Health Regeneration per 5 435
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Boots of SwiftnessUNIQUE Passive: Enhanced Movement 3 650
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Fiendish Codex+30 Ability Power +7 Mana Regeneration per 5 UNIQUE Passive: Reduces ability cooldowns by 10%. 420
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Lich Bane+350 Mana +80 Ability Power +30 Magic Resist +7% Movement Speed UNIQUE Passive: 100% chance when an ability is used that your next physical attack deals an additional 100% of your Ability Power in damage. This effect has a 3 second cooldown. 950
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Banshee's Veil+450 Health +400 Mana +57 Magic Resist UNIQUE Passive: Blocks one negative spell every 30 seconds. 650
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Sunfire Cape+450 Health +45 Armor Passive: Deals 40 Magic Damage a second to nearby enemies. 1,000
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| X | Health | 437 (+108 / per level) |
| X | Mana | 213 (+42 / per level) |
| X | Move Speed | 315 |
| X | Armor | 16.5 (+3.5 / per level) |
| X | Spell Block | 25 (+0 / per level) |
| X | Critical Strike | 2 (+0.3 / per level) |
| X | Health Regen | 1.41 (+0.16 / per level) |
| X | Mana Regen | 0.82 (+0.06 / per level) |
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Visionary - Nunu can cast a spell for free after 8 attacks. |
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Consume - The Yeti takes a bite out of target minion, dealing heavy damage to it and restoring his own health.
Takes a bite out of target minion, dealing 500/600/700/800/900 damage and restoring 100/175/250/325/400 (+1) health.
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Blood Boil - Invigorates an allied unit by heating their blood, increasing attack speed and movement speed.
Increases an allied unit's attack speed by 25/35/45/55/65% and movement speed by 10/12.5/15/17.5/20% for 40 seconds.
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Ice Blast - Nunu throws a ball of ice at an enemy unit, dealing damage and slowing their movement speed by 50% for 4 seconds.
Nunu throws a ball of ice at an enemy unit, dealing 85/130/175/225/275 (+1) magic damage and slowing their movement speed by 50% and attack speed by 25% for 4 seconds.
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Absolute Zero - Nunu begins to sap the area of heat, gradually slowing all nearby enemies. When the ability ends, he deals massive damage to all enemies caught in the area.
While channeling for 3 seconds, slows nearby enemy units' attack speed and movement speed. After channeling, enemies caught in the area are dealt 625/875/1125 (+2.5) magic damage.
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Playing As*Consume allows Nunu to stay in a lane against ranged opponents. |
Playing Against(Coming Soon) |
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