Mana ManipulatorUNIQUE Aura: Restores 7.2 Mana per 5 seconds to nearby friendly Champions. 115
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Sorcerer's Shoes+20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 750
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Fiendish Codex+30 Ability Power +7 Mana Regeneration per 5 UNIQUE Passive: Reduces ability cooldowns by 10%. 420
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Soul Shroud+520 Health UNIQUE Aura: Gives nearby Champions 12 Mana per 5 and 15% reduced Cooldowns. 700
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Innervating Locket+430 Health +450 Mana UNIQUE Aura: Restores 9 Mana to nearby allies every 5 seconds. UNIQUE Passive: Using an ability buffs surrounding units to restore 50 Health and 20 Mana over 2 seconds. This effect has a 3 second cooldown. 850
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Glacial Shroud+500 Mana +36 Armor UNIQUE Passive: Reduces ability cooldowns by 20%. 400
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| X | Health | 380 (+71 / per level) |
| X | Mana | 260 (+60 / per level) |
| X | Move Speed | 310 |
| X | Armor | 6.75 (+3.8 / per level) |
| X | Spell Block | 35 (+0 / per level) |
| X | Critical Strike | 2 (+0.3 / per level) |
| X | Health Regen | 0.92 (+0.1 / per level) |
| X | Mana Regen | 0.89 (+0.09 / per level) |
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Heightened Learning - Increases experience gain of all allied champions by 8%. |
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Time Bomb - Places a bomb on any unit, allied or enemy, which detonates after 4 seconds, dealing area of effect damage.
Zilean places a time-delayed bomb on a target. After 4 seconds this bomb will detonate, dealing 100/155/210/270/330 (+1.1) magic damage to all surrounding enemies.
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Rewind - Zilean can prepare himself for future confrontations, reducing the cooldowns of all his abilities.
Reduces all of Zilean's cooldowns by 10 seconds.
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Time Warp - Zilean bends time around any unit, decreasing an enemies movement speed or increasing an allied units movement speed for a short time.
Zilean slows an enemy champion's movement speed or increases an allied champion's movement speed by 65% for 3/4/5/6/7 seconds.
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Chrono Shift - Zilean places a protective time rune on an allied champion, teleporting the champion back in time if he takes lethal damage.
Marks the target with a protective time rune for 15 seconds, if the target would take lethal damage they are instead transported back in time regaining 500/750/1000 (+3) of their health.
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Playing As*You can combine the use of Time Bomb and Rewind to place two Time Bombs on a target quickly. Placing the second bomb will detonate the first. |
Playing Against(Coming Soon) |
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