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In most lore, the phoenix is a creature of fire that rises from its own ashes. What few know, however, is that phoenixes are elemental beings, formed by the eternal essences of their native world. Anivia was conceived on a world such as this - a being of the coldest winter, a creature of pure elemental ice. On her world, Anivia was the protector of the frozen wastes and all those with the spirit to endure in such unforgiving places. She was consulted as a creature of great wisdom, one who could not die and who had seen the world renewed several times. Somehow, Anivia knew that the day would come when she would be plucked from her home and pulled across worlds, and when that day came, she received the call with grace. Seeing the imbalance and injustice on Runeterra, a world lacking elemental protectors, Anivia took residence at the League of Legends. ''Some say the world will end in fire, some in ice. Anivia awaits the inevitable latter.'' |
Doran's Ring+120 Health +5 Mana Regen per 5 sec +10 Ability Power 435
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Sorcerer's Shoes+20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 750
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Rod of Ages+380 Health +425 Mana +50 Ability Power Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +270 Health, +300 Mana, and +30 Ability Power. 850
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Archangel's Staff+400 Mana +25 Mana Regen per 5 sec +45 Ability Power Passive: 2% of your Max Mana is converted to Ability Power. UNIQUE Passive: Each time your Champion uses an Ability their Maximum Mana will increase by 4 Mana. This effect has a 3 second cooldown. 1,050
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Lich Bane+350 Mana +80 Ability Power +30 Magic Resist +7% Movement Speed UNIQUE Passive: 100% chance when an ability is used that your next physical attack deals an additional 100% of your Ability Power in damage. This effect has a 3 second cooldown. 950
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Zhonya's Ring+500 Mana +100 Ability Power UNIQUE Passive: Increases Ability Power by 25% 1,000
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| X | Health | 350 (+65 / per level) |
| X | Mana | 237 (+53 / per level) |
| X | Move Speed | 290 |
| X | Armor | 10.5 (+4 / per level) |
| X | Spell Block | 30 (+0 / per level) |
| X | Critical Strike | 2.1 (+0.4 / per level) |
| X | Health Regen | 0.88 (+0.07 / per level) |
| X | Mana Regen | 0.9 (+0.12 / per level) |
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Rebirth - Upon dying, Anivia will revert into an egg. If the egg can survive for six seconds, she is gloriously reborn. |
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Flash Frost - Anivia brings her wings together and summons a single piercing lance of ice that flies towards her opponents, chilling and damaging anyone in its path. When the lance explodes it does moderate damage in a radius, stunning anyone in the area.
A massive chunk of ice flies toward target location, dealing 60/90/120/150/180 (+0.5) damage, slowing movement by 20%, and chilling any enemy it passes through. At the end of its range or if Anivia activates the spell again, the missile detonates, doing 60/90/120/150/180 (+0.5) magic damage in a small area and stunning units for .75 seconds.
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Crystallize - Cryophoenix condenses the moisture in the air into an impenetrable wall of ice to block the movement of her enemies. The wall only lasts a short duration before it melts.
Cryophoenix summons an impenetrable wall of ice 400/500/600/700/800 units wide, blocking all movement. The wall lasts for 5 seconds before it melts.
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Frostbite -
Cryophoenix blasts her target with a freezing wind, dealing 55/85/115/145/175 (+0.5) magic damage. If the target has been chilled, they take double damage.
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Glacial Storm - Cryophoenix summons a driving rain of ice and hail to damage her enemies and slow their advance.
Toggle: Cryophoenix calls forth a driving rain of ice and hail, dealing 80/120/160 (+0.25) magic damage per second, slowing their movement and attack speed by 20% for 2.5 seconds, and chilling them.
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Playing As*Timing Flash Frost with Frostbite can lead to devastating combinations. |
Playing Against(Coming Soon) |
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