Rejuvenation Bead+8 Health Regen per 5 sec 250
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Berserker's Greaves+25% Attack Speed UNIQUE Passive: Enhanced Movement 2 150
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Guinsoo's Rageblade+35 Attack Damage +45 Ability Power Passive: On attack, increases your Attack Speed by 4% and Ability Power by 6. Lasts 5 seconds (stacks up to 8 times). 400
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The Black Cleaver+75 Attack Damage Passive: Physical attacks reduce your target's Armor by 12 for 5 seconds, (maximum 5 stacks). 800
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Infinity Edge+80 Attack Damage +20% Critical Strike UNIQUE Passive: Critical hits now deal 250% damage instead of 200%. 375
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Frozen Mallet+700 Health +20 Attack Damage UNIQUE Passive: Physical attacks reduce your target's Movement Speed for 2.5 seconds. 825
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| X | Health | 375 (+82 / per level) |
| X | Mana | 243 (+37 / per level) |
| X | Move Speed | 310 |
| X | Armor | 13.5 (+3.5 / per level) |
| X | Spell Block | 30 (+0 / per level) |
| X | Critical Strike | 2.5 (+0.25 / per level) |
| X | Health Regen | 0.9 (+0.11 / per level) |
| X | Mana Regen | 0.8 (+0.07 / per level) |
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Hextech Shrapnel Shells - Corki's basic attacks deal 10% additional true damage to minions, monsters, and champions. |
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Phosphorus Bomb - Corki fires a flash bomb at a target location, blinding targets in and around the blast. This attack reveals stealthed units around the impact area as well.
Deals 80/130/180/230/280(+0.5) damage to enemies in a target area. In addition, the blast reduces an enemy's chance to hit by 35% and reveals nearby stealthed units for 3 seconds.
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Valkyrie - Corki surges to target location, dropping bombs that create a trail of destruction for opponents who remain in the fire.
Corki surges to target location dealing 60/90/120/150/180(+0.4) damage per second to enemies in the fire left along his path.
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Gatling Gun - Corki's gatling gun fires multiple shots every half second dealing a quarter of his total damage, and shredding the armor of enemies who are under continuous fire.
Corki's gatling gun fires at all targets in front of him for 3/3.5/4/4.5/5 seconds, dealing a quarter of his total damage and shredding 1/2/3/4/5 armor with each shot. The armor reduction persists as long as the enemy is under continuous fire.
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Missile Barrage - Corki fires a missile towards his target location that will collide with the first enemy it hits, dealing damage to units around the target. Corki stores one missile every 14 seconds up to 7 missiles total. Every 4th missile will be a Big One.
Corki fires a missile towards his targeted location that will collide with the first enemy it hits. Each missile deals 125/200/275(+0.3) area magic damage.
Corki stores one missile every 14 seconds up to 7 missiles at any given time. Every 4th missile will be a Big One.
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Playing As*Phosophorus Bomb's stealth detection makes him a very strong choice against Evelynn, Twitch, and Shaco. |
Playing Against(Coming Soon) |
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