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There are many rumors of Fiddlesticks' origins. Some say that he is the avenging guardian of the witches of the Howling Marsh. Others believe that he is some sort of abomination gone wrong, a product of the mad scientists of Zaun. Barroom stories say that he is the creation of Noxus, a thing of evil which not even they could contain. There are even those that whisper that he comes from the forbidden Shadow Isles, but such learned men often keep to themselves. Whatever the truth, Fiddlesticks has come to the League of Legends, a malefic champion whose mere presence is a warning - something wicked this way comes. ''It is hoped that Fiddlesticks is an anomaly, not a shade of things to come.'' |
Meki Pendant+7 Mana regen per 5 sec 390
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Sorcerer's Shoes+20 Magic Penetration UNIQUE Passive: Enhanced Movement 2 750
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Fiendish Codex+30 Ability Power +7 Mana Regeneration per 5 UNIQUE Passive: Reduces ability cooldowns by 10%. 420
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Rod of Ages+380 Health +425 Mana +50 Ability Power Passive: Your Champion gains 18 Health, 20 Mana, and 2 Ability Power every 1 min. Bonuses cap at +270 Health, +300 Mana, and +30 Ability Power. 850
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Banshee's Veil+450 Health +400 Mana +57 Magic Resist UNIQUE Passive: Blocks one negative spell every 30 seconds. 650
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Abyssal Scepter+70 Ability Power +57 Magic Resistance UNIQUE Aura: Reduces the Magic Resist of nearby enemy champions by 20. 1,050
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| X | Health | 390 (+80 / per level) |
| X | Mana | 251 (+59 / per level) |
| X | Move Speed | 300 |
| X | Armor | 5.25 (+3 / per level) |
| X | Spell Block | 35 (+0 / per level) |
| X | Critical Strike | 1.75 (+0.25 / per level) |
| X | Health Regen | 0.92 (+0.12 / per level) |
| X | Mana Regen | 0.88 (+0.09 / per level) |
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Dread - Nearby enemy champions have their magic resistance reduced by 16. |
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Terrify - Strikes a target unit with fear, causing it to flee in terror for a duration.
Strikes a target enemy unit with fear, causing it to flee in terror for 1/1.5/2/2.5/3 second(s).
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Drain - Fiddlesticks saps the life force of an enemy, dealing damage while healing himself.
Drains 50/75/100/130/160 (+0.4) health each second from target unit and gives it to Fiddlesticks.
Lasts up to 6 seconds.
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Dark Wind - A wisp of wind strikes an enemy unit and then bounces to nearby enemy units, dealing damage and silencing the victims.
Strikes an enemy target and then bounces to a nearby enemy unit. Deals 100 (+0.35) magic damage and silences for 2.00 sec for each strike.
Can bounce up to 3/5/7/9/11 times and may strike the same target multiple times.
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Crowstorm - A murder of crows flock wildly around Fiddlesticks, dealing damage each second to all enemy units in the area.
A murder of crows flock wildly around Fiddlesticks for 5 seconds, dealing 150/250/350 (+0.4) magic damage each second to all enemy units in the area. This has a 2 second channel duration and teleports Fiddlesticks to target location.
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Playing As*Use Dark Wind to rack up many minion kills, and try to use Drain on minions to get the maximum health drain. |
Playing Against(Coming Soon) |
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