- Light Binding's (Q) second target is half as affective - Final Spark (R) is now German - Finales Funkeln
Role
Mage / Support
Difficulty
Medium
ABILITIES
Illumination
Light Binding
Prismatic Barrier
Lucent Singularity
Finales Funkeln
Illumination
PASSIVE
Lux's damaging spells charge the target with energy for 6 seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
After gathering energy, Lux fires a beam of light that deals damage to all targets in the area. In addition, triggers Lux's passive ability and refreshes the Illumination debuff duration.