TFT Dev Drop: September 2021
A new set, mechanic, and lab? Oh my! Discover everything coming to TFT in the latest Dev Drop.
These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The work or goals could change depending on what we discover, and projects mentioned may get delayed or even stopped. That said, I believe it’s important to share as much as we can even if plans may change.
If you watched Wild Rift's section of Season 2021 Opening Day, you saw their plans for bringing Rammus to their game through a freshened up take on this classic champion from the early days of LoL. The Wild Rift and League PC teams share the same core design values so we approach projects like champion updates together so that we can craft the best champions for each game’s needs. With Rammus in particular we collaborated to upgrade the parts of his gameplay that had aged the most while keeping his iconic speedy core intact.
Generally we want LoL PC and Wild Rift to be as similar as possible, but in the end, we'd rather have differences between League PC and Wild Rift than force one game to use the other's design where it doesn't make sense. Looking at Rammus’s biggest areas for improvement on PC, we put together a small list of changes to keep his core play pattern intact but upgrade some of the spells (like R) that are most under delivering.
We haven’t forgotten about the Tahm Kench small update that we teased a few months back. He’s still in our plans, just taking longer because there is more involved art and sound work to do to make him polished and ship worthy. Thanks for the patience on that one, we’ll update again when it's coming to live.
Thanks again for playing League with us. Stay safe out there.