Patch 11.10 brings new win conditions by increasing the late game potential of 3 star 3-cost units. We’re also reducing the power on some of the 4 and 5-cost all-stars to open up comp diversity. Finally, we’re buffing underutilized items (Shadow especially) to empower more creative itemization. Oh, and one more thing… We also fixed the Staff Drop Boom.
Despite the dark aesthetic of Reckoning, we’re letting all the traits shine!
While not OP, Leona’s excessive tankiness can be a barrier to fun. We’re nerfing her damage reduction, but giving her some base Attack Damage to compensate.
LeBlanc’s been shooting two chains like a rapper out of Georgia. So we’re going to nerf her two times, once in our 11.9B Patch, and another time right here. Like a reference to a below average rapper, a powerful Sett carry comp recently popped out of nowhere, so we’re intervening to remind Sett that he’s a 2-cost now.
Grab your reading glasses, cause this is where we go all in on creating alternative win conditions by empowering 3-cost carry compositions. Of note here is the bug fix for Nocturne that will increase the healing of our favorite jumping nightmare blender. The only 3-cost being nerfed here is Morgana, who has seen an absurd amount of play with her multiple traits and strong Crowd Control.
The Aphelios changes are meant to be power neutral after the B patch nerf last week. Just make sure you’re building some crit with your swords and bows. Draven’s been looking good, while being totally okay. With a little push into the spotlight, it’s time for him to look good while also being good.
The Kindred changes below affect Wolf’s gameplay, and not Lamb’s Respite (Lamb’s Ability).
I hope you still have your reading glasses around. Many Shadow items that have steep trade-offs and low play rates have been buffed. And yes, the Monstrosity can now summon Voidlings at a reduced power.
Ranked rewards will drop throughout the course of this patch!