Welcome back Adventurers!
There’s lots happening in patch 11.17. Make way 3-cost carries, cause we’re opening up some space for more 4 and 5-cost champs to ensure reroll strategies and late-game carries all have their place in the meta. Speaking of meta, we’ve got reworks for the Sentinel and Spellweaver traits, that with some tinkering are sure to make big impact. Also, don’t forget about the 11.16 Mid-Patch Updates where we brought down the nerf hammer on your favorite small, yet not-so-innocent, Yordles. Let’s get to it!
Even with the big changes we made last week, we’ve seen a fairly balanced meta aside from three extreme outliers targeted below.
We’re updating RP pricing for some regions for Teamfight Tactics and League of Legends on September 8th. Brazil, Latin America, Russia, and Turkey will see increased prices due to exchange rates and tax changes. From August 23rd to September 8th, players will receive double Bonus Currency from all RP purchases. Check the RP pricing article also linked twice for your convenience for specific numbers and times!
Having a Spatula drop early can feel like a low-roll when you’re focused on figuring out the best possible way to build your comp around the item components given. Spatulas are supposed to feel like rare golden moments, so we’re restoring their high-roll appeal by no longer counting them as an item component that contributes to the 10 minimum by Raptors.
As a reminder, the large changes are those that we expect to impact the meta most.
Last patch we nerfed a variation of the Sentinel comp that was over-performing by keeping Galio at 1-star and having the Sentinel buff start on Lucian/Akshan. While this build was over-performing, the more intuitive Sentinel builds were struggling. With the Sentinel mini-rework here, we allow players to decide who the buff starts on with the matching, or mismatching, of items. But guaranteeing the buff to start on your preferred carry is a huge buff that we’ll keep in check with some updated numbers.
While Spellweaver has been performing ‘fine’ this set, it’s the type of ‘fine’ you get when you ask someone how they’re doing, all the while they’re really just cosplaying as a version of Rabadon’s Deathcap. With this rework we’re leaning into the stacking fantasy that’ll encourage interesting uses for the Spellweaver Emblem, which now has no CAP—fam.
3-cost carries are overperforming compared to 4-costs and even some 5-costs, so we’re bringing the main offenders down, while also balancing some of the 1-star versions of these units that drop from orbs in early PVE rounds allowing for free win-streaks.
Draven is near where he should be, so we expect this small buff to have a major impact in pushing Draven comps into Draaaaven comps.
1-star Viego is very impactful in late game fights, but he's getting his corruptions off too easily, too often, and with too few items or active traits. This change significantly decreases his damage so that he'll need some commitment to reliably steal units. Without items, Viego will still be the strong CC unit you know and love/hate, but to steal your heart, or that of an enemy champion, you’ll need to commit to empowering him. But your dedication will pay off, as now the champions he steals will contribute more to fights with slower decaying health. As for 2-star Viego, he’ll still deal enough damage to corrupt his target, but it will take a bit more time.
Gwen’s seamed sew-sew since release. We’re weaving in some extra base damage into her three rapid snips, so take the buff and triple it.
Looks like Kayle’s back on the menu health-nuts.
We’re giving Giant Slayer an overall buff by making it better in a wider array of cases. This is also a brand awareness buff for TFT esports.
Small, like the chances of me going eighth.
With careful construction, Abomination 3 has been, at times, outperforming Frankenstien enthusiasts going for the full Abom 5. That was a literary reference for all of you still thinking Frankenstein is the name of the monster when it’s actually the name of the author—duh.
A small buff that hopefully doesn’t go in vayne.
What do you call a group of crows? Don’t worry, Fid will still do that with an item or two.
With our Sentinel changes we are preemptively nerfing Akshan, who will greatly benefit from starting with the Sentinel buff at the start of each round. Better to be proactive, than have to scramble for a reAkshan to an overpowered champ.
As Mortdog’s first community led nerf, Imkilroy’s requested Volibear nerf ended up aligning with our data, which showed the champ more than bearly overperforming most other 5-costs. So instead of shipping a teeny-memey nerf, we gave the Thousand-Pierced bear, one more piercing.
We’re placing your TFT match history in a more accessible tab on the client in addition to its classic location on your Profile tab. Enjoy more places to show off your winning match history! Totally no eighths here.