Teamfight Tactics patch 11.20 notes

AuthorRodger “Riot Prism” Caudill
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This is a sunglasses inside type of patch, so grab em if you got em,

With Worlds behind us (special Worlds context section with spoilers next), it’s time to kick Dawn of Heroes into overdrive. That means we’re adding bigger system changes in addition to the typical balance tuneups. So have a plan when the second Radiant Item drops at 5-1, cause patch 11.20 will test your ability to roll (down) with the punches, and dish 'em out just like your opponents.
Rodger "MinionsRpeople2" Caudill

Reckoning Worlds Context (spoilers)

If you’re still watching VODs from the weekend, maybe you should skip this section. I’ll give you another sentence before I ruin everything. What a weekend! We saw some amazing board swaps, comp transitions, fast and furious roll downs, slow and serious rerolls, zephyr snipes, and 8 Legionnaire!!! So first off, a special congrats to our Reckoning World Champion, Huanmie!

It’s not that often that we get to see the best players from around the world clash over the course of four days. We saw a number of comps (Kled, Vayne, Yasuo, Legionnaire, Draven, Spellweaver, Lucian, Aphelios, Karma, Gwen, and Akshan to name a few) win lobbies during the tournament which is great. But we also had some comps prove to be too dominant (Aphelios, Kled, Vayne), while others underperformed (Jax and Kayle). So to make the end of Reckoning as balanced and fun as possible, we’re adding a few more balance changes than usual at this point in a set.

NEW feature: Tactician Scouting

After a positive—and Dango filled—reception on PBE, Tactician Scouting goes live this patch! We’re excited to see the mind games and antics of scouting in your hands! Thanks to everyone who provided feedback!
  • After a brief delay, your Little Legend will follow you to other player's boards. Give them a wave or a Choncc belly bop!


With the Reckoning Championship concluded, we’re adding a few more twists to the game as the set concludes. And we’re doing it all one patch earlier than normal to maximize the good times!

Radiant Armory

Two for the price of fun!
  • All players now get a second Radiant Armory at stage 5-1 (7-3 in Hyper Roll).

Radiant Blessing

Is it Forces of Nature, or Force of Natures? I’m sure Robert Frost would know.
  • Chance of getting a high quality drop: 10% ⇒ 18%
  • NEW: Added VERY rare high quality drop of 8 Item Components (0.54% chance)
  • NEW: Added VERY rare high quality drop of 3x Force of Nature (0.18% chance)
  • NEW: Added VERY rare high quality drop of 2x Neekos Help + 20gold (0.18% chance)

Large Changes

Large, like my love for you.


We’re buffing the high-roll econ trait, similar to how we buffed Fortune at the end of Fates, while nerfing some of the overperformers. Traits like Skirmisher and Abomination are still waiting for their time to shine in the Dawn of Heroes, even if that time is during the Dusk of Heroes.
  • Abomination Monstrosity Base Attack Damage: 70/80/100 ⇒ 70/90/110
  • Abomination Monstrosity Attack Damage Per Level: 7/8/10 ⇒ 7/9/11
  • Draconic (3) four turn egg chance: 2% ⇒ 4%
  • Draconic (3) average Value of Egg: 2.9g ⇒ 3.1g
  • Draconic (5) five turn egg chance: 1% ⇒ 2%
  • Draconic (5) average Value of Egg: 6.8g ⇒ 7.3g
  • Draconic (5) added a new 5 turn egg possible drop of 1x Force of Nature, 2x Item Components, and 3x Heimerdingers. (20% chance inside the egg)
  • Forgotten Bonus Attack Damage & Ability Power per stack: 20/40/70/200 ⇒ 20/40/60/150
  • Ranger Attack Speed: 80/180/400% ⇒ 80/200/500%
  • Sentinel bonus Attack Speed: 25/90/500% ⇒ 20/80/500%
  • Sentinel Shield: 175/900/2000 ⇒ 175/800/2000
  • Skirmisher bonus Attack Damage per second: 3/8/16 ⇒ 4/10/20

Champions: Tier 1

Kled had the tendency to two shot even three star champs. Players who mastered Kled comps utilized creative positioning and perfect itemization that made the comp look delicious for a nerf to Kled as well as the Hellion trait (later).
  • Kled Violent Tendencies 4th auto, Attack Damage scaling: 200% ⇒ 150%
  • Kled Attack Damage: 65 ⇒ 60
  • Vayne Silver Bolts True Damage: 70/90/110 ⇒ 70/85/100
  • Vayne Attack Damage: 40 ⇒ 35

Champions: Tier 2

A rare, yet well-done Brand buff.
    Brand Sear Damage: 600/900/1500 ⇒ 650/950/1750

Champions: Tier 4

Just because he claims he doesn’t need a weapon, doesn’t mean you shouldn’t give him one—oh and preferably one with Attack Damage.
  • Aphelios max Mana nerf: 0/150 ⇒ 0/170
  • Jax Empowered Strike Attack Damage Scaling: 200/220/400 ⇒ 220/240/500%

Small Changes

Small, like your love for me. QQ


  • Hellion Attack Speed: 10/30/80/140% ⇒ 10/30/70/125%
  • Spellweaver Ability Power per Stack: 2/4/10 ⇒ 2/4/8

Champions: Tier 1

1-cost rerollers are over performing just a bit, but part of this is because 1-cost reroll comps are stronger the more people there are playing reroll comps. This is why we are going light and broad here to nerf each overperforming 1-cost just a tad. These changes may be small alone, but changes together... strong.
  • Kalista Pierce Attack Damage Scaling: 180/200/240% ⇒ 180/200/220%
  • Kalista Pierce Base Damage: 350/600/1000 ⇒ 350/600/900
  • Kha'zix Taste their Fear Damage: 250/350/500 ⇒ 250/350/450
  • Kha'zix Taste their Fear Isolation Damage: 750/1050/1500 ⇒ 750/1050/1350
  • Vladimir Health: 650 ⇒ 700

Champions: Tier 2

Equalizing Equinox’s one and three-star damage. Tristana gets a small compensation buff after several nerfs to the Hellion comp so as not to kill it entirely.
  • Soraka Equinox Damage: 175/275/425 ⇒ 200/275/400
  • Tristana Attack Damage: 65 ⇒ 70

Champions: Tier 3

  • Nocturne Umbra Blades base Damage: 80/90/100 ⇒ 100/100/100
  • Nunu Consume Damage: 450/700/1750 ⇒ 450/700/1600

Champions: Tier 4

  • Draven Attack Damage: 80 ⇒ 85
  • Fiddlesticks Mana buff: 50/125 ⇒ 60/120

Champions: Tier 5

Please DM me your reaction VODs to 3-star Viego .
  • Akshan Heroic Swing bonus Attack Speed: 70/85/400 ⇒ 60/70/400
  • Kayle Attack Damage: 80 ⇒ 85
  • Viego at three stars is now very powerful.


  • Quickestsilver bonus Attack Speed: 40% ⇒ 45%

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