Welcome to Remix Rumble!
Remix Rumble brings all new units and traits, cosmetics, and mechanics, all mixed together by you! With our new set, you’re the DJ, and the board is your masterpiece, and if you want to hear that exact line again alongside 24ish minutes of Remix Rumble (and more) delight, then click it here!
As for these notes, we’re going to start with our usual cosmetics at the top, then we’ll work our way through the changing and returning systems at the end.
BUG FIXES
Choncc and Pengu take to the stage for the ultimate DJ battle in our latest cinematic!
On November 20, 2023, we phased out the usage of “Summoner Names” and moved all players exclusively to Riot IDs to create a more unified experience across all our games. Read more about this change here.
The best place to check out the new looks is after the queue pops, but the second best place is here!
With three sets a year (hands up!), we no longer have a mid-set to reset our Pass. And now that sets are longer, we're dividing our Pass into two acts. Both Passes will offer different rewards, although they’ll share a few core components such as Treasure Tokens and Star Shards. Each Pass has a 1295 RP upgradeable version that’ll grant you VIP access to Arenas, Tacticians, and more! And if you want to see how far you can get on the free version of the Pass—no sweat, you can always upgrade at a later point to claim all your rewards. Speaking of rewards, let’s check em’ out!
To see all the details for the first Act of our Pass+ check out the Pass and More article here!
K/DA in the Convergence is available via Treasure Realms as Star content from launch (11AM PT like other store content) to the release of patch 14.02.
Ready. Sett. Chibi! Chibi Sett can be directly purchased at any time after release (patch 12.23) for 1900 RP. Chibi Sett comes with his own signature Boom, Haymaker, to remind your foes that just because he’s smol doesn’t mean he ain’t swol.
Talk a Chibi-sized game, take a TFT-sized loss. HEARTSTEEL Sett doesn’t just have the most wholesome relationship with his mom, he’s also (less importantly) the only Chibi with a finisher that summons an ice cream truck to do away with his opponent… Heist successful! Chibi HEARTSTEEL Sett will be leaving Treasure Realms at the end of patch 13.23, so act fast before this HEARTSTEEL Chad leaves you HEARTBROKEN and sad.
Releasing with patch 13.24 are Chibi Akali and Chibi K/DA ALL OUT Akali. Chibi Akali proves that cold steel, a target, and some ramen are all anyone really needs. You can pick her base Chibi form up for 1900 RP, which comes with her Perfect Execution Boom!
Chibi K/DA ALL OUT Akali dives into the Treasure Realms with patch 13.24 as Star content with a knack for throwing stars—I mean kunais. As (pop) Star content, she’ll also come with her own finisher, screeching onto the screen and leaving the tread marks of defeat on your opponents. Both Chibi K/DA ALL OUT Akali and Chibi Headliner K/DA POP/STARS Kai’Sa (below) will gap close out of Treasure Realms on patch 14.02, but their base Chibis will stick around!
Making her debut with patch 13.24, Chibi Headliner K/DA POP/STARS Kai’Sa is the Chibi with the longest name and the most stylish moves. Chibi Headliner K/DA POP/STARS Kai’Sa is our first global release of a Prestige-tier Tactician, with brand-new splash, visuals, and finisher. This tier of Tacticians is designed for the superfans to express their super fandom.
Looking to scratch that itch for Scratch? Scratch is available for direct purchase for 2500 RP, or in the Mixmaster Bundle (see next, next section) until the end of Remix Rumble!
The band is getting back together again. Each variant discussed in this section is Epic tier and can be purchased from the shop for 925 RP, or found in various Treasure Realms!
Ao Shin’s Remix Rumble variants are available for direct purchase, or as a drop from Treasure Realms. Check out their variants below: Mixmaster Ao Shin, Emo Ao Shin, Disco Ao Shin.
Umbra’s Remix Rumble variants are available for direct purchase, or as a drop from Treasure Realms. Check out their variants below: Slow Burn Umbra, Emo Umbra, Pentakill Umbra, Disco Umbra.
Catch the hungriest drummer in the Convergence by picking up their Remix Rumble variants for direct purchase, or as a drop from Treasure Realms. Check out their variants below: Mixmaster Choncc, Pentakill Choncc, Disco Choncc.
Whether you’re new to the party, a master of the craft, or wanting to get in on the APAC Mobile Launch celebratory items—we’ve got a bundle for you! Bundles are only available for the duration of Remix Rumble.
Bundle | Contents | Price |
---|---|---|
Mixmaster Bundle |
Scratch Get Caked Remix Rumble Pass+: Act 1 200 Treasure Tokens 200 Star Shards |
6295 RP/TC |
Boba Bundle |
Boba Sprite Boba Blast 1-Star Boba Blast 2-Star Boba Blast 3-Star |
1300 RP/TC |
Choncc's Welcome |
Choncc 1 Star 100 Bonus Star Shards |
130 RP/TC |
Ranked rewards for Runeterra Reforged and Horizonbound will roll out throughout our release patch (this patch)! You can check out your well-earned rewards (good job btw) over at our pass and more article here!
TL;DR: Because we’re moving to 3 sets a year with no mid-sets, we need to make some updates to smooth out the climb. These updates include the release of Emerald tier, a reduction in penalties for LP decay below Challenger, and an increase in the banked game max to 14 to align with LoL PC. Masters+ players can now enjoy a full 2-week vacation!
Portals, Headliner, Augments, and a new item…looks like we’ve got some changing systems ahead! For a detailed breakdown check out our mechanics article!
First up, the big one. 2-star Headliners can be purchased from the shop (they appear at the far right) with an additional plus one to one of their traits, and have a unique Headliner bonus.
Portals are back, but they’re toned down a bit since the Region Portals of Runeterra Reforged, both to allow everything else in the set to be as loud and energetic as possible, but also because of our additional mechanic (Headliner) adding to the game variance. We’re starting with a smaller list of unique Portals, but will be adding a few more Portals as the set goes on (these ones will be a bit crazier but still not as wild as House Lightshield).
There are seven categories of Portals.
And don’t worry, Scuttle Puddle is back!
We talk more extensively about our removal of Legends in both our Learnings article and our mechanics article.
TFT goes to 10! We’re reworking the leveling system so each level has a distinct purpose for your comp. Need to 3-star your Legendary 5-costs—go fast 10! Odds have also changed to sharpen each Level’s identity (see next section).
Roll chances have been adjusted giving each level a clearer purpose. Reroll 2-costs at Level 6, 3-costs at level 7, 4-costs are easiest to find at level 8, and getting the optimal 5-cost to finish your comp is best done at 9. Level 10 can allow you to pursue those ephemeral (SAT words never die) 3-star 5-costs!
At its core, TFT is a draft game. Our shared pool of champions creates an additional layer of strategy via scouting, contesting, and informing when to more aggressively roll down to find specific units. These "bag sizes" as we refer to them have been the same since TFT's release, and we felt like Remix Rumble was a good time to re-evaluate, especially due to the addition of Headliners. Our goal here is to keep TFT in a healthy state for the long-term by reducing power inflation caused by easily 3-starring the right unit, and we're reducing bag sizes at each tier as a step in that direction. Here's what those bag sizes look like now, though we may continue to change them over the coming months & years as we collect more data & feedback!
Player damage is a tricky system in TFT. As a reminder, when you lose, you take damage that is a total of a flat value (based on Stage) and an additional 2 damage per living unit on the board.
We’re lowering player damage from huge losses, but making losses in the mid-game sting a bit more. The goal here is to have a bit more consistency and avoid situations where you take 18 damage from that Cruel Pact player in the early game.
Champions gain Mana from attacking, Augments, Items, etc. But one of the less visible ways tanks gain mana is from taking damage. We’re lowering the amount of Mana they get from being damaged as premiere tanks (e.g. Cho’Gath from Runeterra Reforged) have been dependent on this bonus for many-a-sets.
Duplicators enable access to 3-stars. You know what else does? Headliner. We’re lowering the rate of Duplicators now that Headliners already provide access to starred up units.
Infinity Edge and Jeweled Gauntlet have been changed so that they’re not wasted when units already have spell crit. We’re reverting this excess crit to avoid Triple Infinity Edge being too powerful with our new Critical Strike traits like Executioners.
No brains or brawn.
Care-ousel.
Large, like the list of bands to get you started in our gameplay overview.
There’s so much to uncover with Remix Rumble, and these patch notes can’t possibly cover it all. Good thing we have a supportive ecosystem of 3rd party friends that can give you specifics for the new content not covered here.
Brand new Augments have been added to the pool—be sure to check them out with any of our partner links above. Additionally, we’re cycling out some existing augments for other previously-existing Augments.
Welcome back some familiar and fun Augments from past sets!
As a whole we’re reducing econ inflation from some of the highs we’ve seen in Runeterra Reforged.
Many of our double component items (2x B.F. Sword, Needlessly Large Rod, Negatron Cloak, etc.) have been dependent on providing large stats that other items amplify. We’re giving these items a generic effect that will make them a bit stronger as a single standalone item. As a consequence, their big stats have been lowered.
Bramble Vest is becoming less of a hard counter to AD Crit and getting more general tankiness. It’ll still be your go-to against AD heavy lobbies, but should be slightly less of a “paper beats rock” situation. Dragon’s Claw is also getting a similar treatment with 10 less MR and bonus max Health.
As we continue to make traits and other effects that allow spells to critically strike, we don't want players feeling bad about having built Infinity Edge or Jeweled Gauntlet. So they'll grant some additional power if the player already has spell crit.
Artifacts allow us to keep adding unique things to play with, so we’re welcoming the return of a few favorite Shimmerscale items. Most Artifacts are receiving small buffs to keep them up to par with their rarity.
I still think this should be called Best Friend’s Club.
Making adjustments to the Radiant versions of the Core Items we changed above (plus a little bit of balancing).
The following changes go live with patch 13.23 (Remix Rumble’s launch) and only impact "new players", who have played 3 or fewer non-Tutorial games of TFT on that account.